
So, the game introduction and cut scenes were pretty good and included a decent tutorial as your character emerges from the wreckage of a shuttle crash. The controls are standard fare for a shooter game, no surprises. Graphics are decent (see screen shots below) but nothing to write home about. Your character is fully customizable, i.e., if you want to spend hours getting your face shape and hair design just right, you can do that. I think my gal's purple hair is quite appropriate for a post-alien invasion environment, don't you agree?
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Pretty sure that like five bad guys materialized near that building a minute after this was taken. |

Vroom Vroom. Crash. One of resources your character can access at will is an all-terrain vehicle. Trion has been advertising that a special Dodge Challenger option provided with a pre-order of the game. I've tried using the vehicles a couple times in beta, but they've proven to be about as useful as a box of rocks. The controls are not terribly intuitive and it's hard to navigate long distances with all the post-apocalyptic litter laying around. Most players were using them to try to run each other over, but not for anything mission-oriented. I'll walk, man. Of course, if I do that, I'll get ambushed by phantom-mutants not shown on my map, forcing me to "extract" and lose all my scrips.
...and how is this all working with the TV series?? The big sell for Defiance was that it's the first video game to be fully integrated with a TV series. I have been wondering how this will be implemented from a practical standpoint, and in today's Trion beta stream, lead actor Grant Bowler indicated that the whole first season of the show has been filmed. Then how can the game possibly have any impact on the show until the second season? I think the answer (which Mr. Bowler so cleverly side-stepped) is that it won't be impacted by the game...it sounds like the game will have injects based on what is happening in the TV series, but again, not sure how that's going to work or how much value-added it will have for the overall gameplay.
Ok, I'll stop being a Debbie Downer. It's not all bad!! The times that I have interacted with other players in a team environment has been truly fun. Also, the AI for the bad guys deserves a shout-out....I have not seen the mutants stuck in corners or standing idly by while my character beats on them. The above-average intelligence of the enemy makes the game all the more challenging. However, that added challenge, combined with the shortcomings I've mentioned, could potentially make long-term gameplay frustrating.
Bottom line..a hopeful "meh. " It was really the TV series - game play interaction that made Defiance unique, but absent that, the beta has given me the impression that it is a fairly run-of-the-mill sci-fi shooter. I am looking forward to getting the full game in hand and seeing the series. I'm not giving up hope yet! But I certainly hope the show makes it to a second season to actually see through the game's potential influences on the story line. Only time will tell.

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