--Gene Kelly
SingStar + Dance

![]() |
Another fine example of the fun that can be had by party-goers with SingStar |
At some point, the SingStar franchise decided to get in on the PS3 Move / Eye action by launching a dance component to the game. As a big fan of dancing (and former avid DDR player), I immediately bought the dance version and was pretty pleased with it. The gameplay allows for various combinations of singing and dancing roles, such that one person could both sing and dance, or the roles could be split between two different people (i.e., one person could do the dance while another person was singing). This was especially helpful for party situations to encourage more timid guests to team up. The online library in PlayStation Store contains about 90 songs available for purchase that have a dance routine associated with them.
For the dancing component, the SingStar display features an avatar in the bottom right corner which the player emulates. It evalutes the player's dancing accuracy using inputs from both the PS Move Controller and the PS Eye camera, so it is quite accurate and, in my opinion, more challenging than XBox Kinect dancing games. This aspect of the SingStar + Dance can be both a strength and a weakness depending on the situation....harder evaluations can be discouraging for party guests that do not normally dance, but they can also afford longer playability for someone who intends to use the game repeatedly over time.
One downside to the game for party use is that when using the Team Mode--particularly applicable when playing with large groups--any PlayStation Store-downloaded songs in your library are not available for play. "Play solo" mode has to be used in order to take full advantage of your song library...not a deal-breaker, but it does restrict a player's options depending on what your priority is: larger selection of songs versus use of various team mode options (for example, Pass the Mic, Battle Mode, etc).
One other limitation of the dance component of SingStar compared to other dance titles on the market is the lack of a tutorial mode. Games like Dance Central offer a mode in which to practice different moves, breaking them down step-by-step to simplify the dancing. SingStar does not have this, and takes a "jump right in with both feet" approach. There is a practice mode in which a player can sing or dance without the pressure of being scored, but it doesn't really do anything in terms of slowing down the gameplay to make it easier for first-time dancers.
Good: Large song library, additional modes for large groups, simultaneous sing-and-dance gameplay options
Bad: Limits on using downloaded songs, challenging/frustrating for first-time players, pay-per-song beyond in-game library
Just Dance 3 &4

Just Dance uses both the PlayStation Move and Eye to evaluate the player. Up to four players can dance at once, provided there are enough Move Controllers available. Although I am still unlocking content, there appears to be approximately 30-40 songs available for play in addition to alternate song versions and "mash-ups" for the fitness mode of the game.
I thought that not having the actual music videos as the background for gameplay would be a major let-down, but Just Dance does quite a good job with avatars and theming for the various artists and songs--I imagine many of them are more interesting than the real-world music videos. For example, the song "Final Countdown" features two dancing avatars dressed as wrestlers and the routine incorporates some wrestling-inspired moves. Very entertaining. Another nice feature for the dance aspect of the game is the use of dance move "prompts" at the bottom which show the next one or two upcoming move(s) in the routine. I have also noticed that the scoring in Just Dance is significantly more forgiving than SingStar + Dance, which tends to make partygoers more receptive. We observed that significantly more guests are willing to get up and participate with Just Dance compared to SingStar.
Don't hesitate, participate! Busting some moves in Just Dance 4. |
As indicated by the title, Just Dance 4 is primarily a dancing game, but also offers a "karaoke mode" in which the song lyrics are displayed along the bottom of the screen, and the PS Eye is used as the audio input device. However, the game does not evaluate or provide any feedback to the player on singing performance. This is a downside when compared to SingStar if the player desires fully scored singing and dancing features.
In addition to multi-player dance modes, Just Dance has a mission component where new content can be unlocked following completion of five tasks for each song; for example, achieving a four-star score, completing all "gold star" moves in a song, etc. This is nice for large groups in that it provides potential team goals to collectively work toward, or a way for groups to compete against each other. The additional content is unlocked in-game but also can be earned through a Ubisoft UPlay account via the PlayStation store. As a solo player, I relish the prospect of unlocking new dance content and the missions offer incentive to come back to a particular song even after multiple play-throughs.
Good: Multi-player dance options, dance move "cues," mission achievement component, easier scoring for newcomers
Bad: No scoring/feedback for karaoke mode, somewhat limited song library
So who's the winner of this dance-off? If you're looking for a dancing game, I would definitely say that Just Dance offers superior playability for both the solo dancer and for large groups or party situtations. If you're looking for a solid singing game with a so-so dancing option, SingStar is still the way to go. They're both pretty inexpensive at this point, so you may as well get a used copy of both games from GameStop!
No comments:
Post a Comment